3d-Grapher

Simple. Fast. Accurate.

The flexibility you need in a simple framework designed to accomodate everything from scene rendering to vector fields. Here’s what you can do:

Everything can be described mathematically [1] (graph of x, y axes, parametric, etc.) or as a more natural series of planes [2] stacked on top of each other to form basic shapes (i.e. a cube). This flexibility allows for faster 3d graphics and speeds up the design process immensely.

[1] See the ‘que’ framework for everything from fluid flow to data visualization

[2] See the ‘io’ framework for everything from 3d art to scene rendering

Seeing is believing

Get an idea of the powerful rendering engine by checking out these quick demos powered by a few lines of code:

  1. https://quantum9innovation.github.io/graph (surface_grapher.js)
  2. https://quantum9innovation.github.io/vector (vector_field_grapher.js)
  3. https://quantum9innovation.github.io/plane/ (plane_renderer.js)

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